The admissions process for any university will always end the same way, with either a rejection or acceptance letter. In SFU’s case, getting to that point is the easy part. Everything you need is outlined on their website and pending that you have the correct documentation, your application should go through. Based on your high school GPA, you should have a pretty good idea if you’ll get into your department of choice. If not, you will always have the opportunity to transfer faculties once you’re a registered student. It’s really not a big deal and most students will switch minors/majors at some point in their university careers.
Aside from the process of applying, there’s something to be said about the admission requirements for the School of Interactive Arts. Whereas most faculties can use GPAs to determine how well a student will be likely to succeed, SIAT should probably not rely on the same methods. In creative environments, it’s important to work with exceptional people. To be amongst peers that challenge you to become better at your craft, that introduce you to new points of views or to even compete with. That’s why most respectable creative institutions use portfolios as a major prerequisite for accepting students. Emily Carr does this, OCAD does this, Hyper Island does this; SFU's School of Interactive Arts does not.
How this will affect your education is really up to you. There will always be plenty of talented students in the program and if you’re able to build a network of these individuals to work with, your projects shouldn't suffer. The majority of all final projects will be team-based, and having a team-dynamic that you’re prepared for will save you major headaches late in the term.

5 Comments
Greetings Mike,
First of all let me thank you for sharing your experiences here and helping so many eager students, including myself, to make the correct decisions for the next step in their studies.
In my case unfortunately this would be my first step. Family pressure made me go for a career that doesn't appeal me at all, but now I'm focused on making a fresh start into what I have always wanted to study: Game Arts & Design.
Since I don't have any academic background on this area whatsoever, and my main assets are a passionate heart and creative mind, I would greatly appreciate if you could help me figure out what would be the best choice for my studies. Do you think it's best to go for a shorter 1 or 2 years program on a private school, or should I do as you say here and "settle" for university degree?
Thanks in advance!
Hi Ben,
Thanks for commenting on my review. I'm glad you've found it helpful and that it's given you some insight into what you think you should do moving forward.
I have several pieces of advice for you, but be warned that I'm not a game design student and my opinions come only from observing what has transpired at SIAT and having friends in the game industry.
Firstly, the statistics are working against you. As you may have noticed, we have maybe 2/3 courses on game design. You could include 3 courses in animation as well, but irregardless these classes will fall short in terms of providing you a solid foundation in Game Art and Design. They are very broad to say the least and are not taught by game designers, nor those who have worked in the game industry. This is the sobering reality and once again, I'll re-iterate that any stream other than Design will be lacking.
Secondly, everybody I know that graduated from a public or private institution still had to work their way from the bottom. I find this true for any industry. Try to start in QA, network like crazy, showcase your talent, and try to make it from there. That's the only way that I've seen moderate success.
Lastly, having "a passionate heart and creative mind" will only get you so far. Most game design students will be saying the exact same thing. You need to make things happen for yourself and doing the research you are doing now is a great start.
I can't really recommend SIAT as a place to start as a game designer, but it does afford some opportunities to gather critical skills. One of the better things about SFU is that you can take courses in other faculties. Programming for instance will get you far in multiple industries. Some of the design courses will also give you a good start in aesthetics and functionality.
As for attending a private institution, I can't make that decision for you. What I can say though is that the people that have made it really far in VFS, AI, etc. have come in with previous talent and technical skills and then built upon that to launch their careers. I'd recommend that you do the same by learning as much as you can outside of school right NOW.
Good luck with your decision.
Cheers,
Mike
Thanks for the advice Mike.
I really was a bit skeptical about all the 1 or 2 year courses propaganda to go from zero to pro, and for good reason it seems.
After what I found based on my research so far, and your advice, I'm starting to see that my best financial and academic bet would be to learn all that I can about fundamentals on my own (thank God for the internet!) and sign up for go for a 2 year Community College in Arts & Animation followed by a 1-2 year program in a Game Design program. Or something similar that can give me after maybe 4 years or hard work, the important knowledge and competitive skills I will need to make it into the industry.
Once again thank you for the response and in name of all the interested, newbies, current students and graduates in Arts in Canada, I say thanks for you and your partner's work on this amazing website.
Best of luck in your career.
Ben
Thank God for the internet indeed!
On a side note, there was a recent SFU student who made his own game MiniMorphs outside of school and ended up getting an internship at Pokki. Anything is possible with the right attitude.
Thanks for your review Mike!
I am in my senior year of high school and I was interested in going into something like web, interface, interactive design, etc. I was wondering what are the chances of getting a career with decent pay in this field after graduating from SIAT?